T1 Dunlop Chicane
Slow chicane · uphill
The first braking zone, uphill into a tight chicane under the Dunlop bridge.
- Technique
- Straight-line braking. The kerbs here are usable but not generous.
- Demands
- Braking-limited · Kerbs are part of the line · Low speed — aero does little · Wants yaw on entry
ESF Esses de la Forêt
Fast · flowing
Quick downhill esses through the trees, taken with real commitment.
- Technique
- Rhythm. Get it wrong and you compromise Tertre Rouge, which is far more costly.
- Demands
- High speed — aero is live · Wants a settled rear · Transient, not steady-state
T2 Tertre Rouge •
Fast right onto Mulsanne
The corner that feeds six kilometres of straight. Arguably the most valuable exit in motorsport.
- Technique
- Get straight and get on it. Nothing else on the lap repays exit speed like this.
- Demands
- Traction-limited · Exit-phase limited · Rear grip limited · High speed — aero is live
MC1 First Mulsanne Chicane •
Braking from maximum speed
Braking from the highest speed you'll see all season into a tight chicane.
- Technique
- Bleed pressure hard as the downforce leaves. Straight-line as much as you can.
- Demands
- Braking-limited · Kerbs are part of the line · Low speed — aero does little
MC2 Second Mulsanne Chicane
Braking · kerbs
The same test again, with tyres and brakes a little further gone each lap.
- Technique
- Consistency over heroics. This is a 24-hour corner.
- Demands
- Braking-limited · Kerbs are part of the line · Low speed — aero does little · Traction-limited
T8 Mulsanne Corner •
Slow · 90° right
Heavy braking into a slow right at the end of the longest straight.
- Technique
- Stop it, point it, drive out. Simple and unforgiving.
- Demands
- Low speed — aero does little · Wants yaw on entry · Traction-limited · Braking-limited
T9 Indianapolis
Fast right into slow left
A fast, blind right that immediately becomes a heavy braking zone. One of the trickiest sequences on the lap.
- Technique
- Commit to the first part, then get the car straight fast. Misjudge it and Arnage is ruined.
- Demands
- High speed — aero is live · Braking-limited · Transient, not steady-state · Wants yaw on entry
T10 Arnage •
Slowest corner on the lap
Tight and slow, and prototypes struggle to rotate here more than anywhere.
- Technique
- Patience. Trying to carry speed just washes you out to the exit.
- Demands
- Low speed — aero does little · Wants yaw on entry · Traction-limited
PC Porsche Curves •
Fast · continuous · low downforce
The hardest sector of the season: fast, continuous direction changes in a car set up for straight-line speed.
- Technique
- Rhythm and respect. The car will not feel good here, and that's the correct compromise.
- Demands
- High speed — aero is live · Aero platform sensitive · Wants a settled rear · Compression or crest loading
CC Corvette Corner
Medium right · exit of the Curves
The last element of the Porsche Curves, feeding the run to the Ford Chicanes.
- Technique
- Get straight early. You've survived the hard part — don't throw it away here.
- Demands
- Sustained mid-corner load · Traction-limited · Exit-phase limited
FC Ford Chicanes •
Kerbs · last corner
The last chance to bin it, on big kerbs, every single lap for 24 hours.
- Technique
- Consistency over aggression. This is where tired drivers lose races.
- Demands
- Kerbs are part of the line · Bumpy surface · Braking-limited
Corner names and numbering follow common usage; some circuits number differently between layouts.