T1–2 Senna S •
Heavy braking · downhill compression
Downhill braking into a compression, then a quick left-right. Easy to lock and easy to unsettle.
- Technique
- Brake early and let the compression help you. Fighting it costs more than the tenth you're chasing.
- Demands
- Braking-limited · Compression or crest loading · Wants yaw on entry · Bumpy surface
T3 Curva do Sol •
Fast left · onto the back straight
Long, fast left feeding the Reta Oposta. One of the two exits that decide the lap here.
- Technique
- Be patient with the apex and get to full throttle as early as the car allows.
- Demands
- High speed — aero is live · Traction-limited · Exit-phase limited · Rear grip limited
T4 Descida do Lago
Medium left · downhill braking
Braking downhill at the end of the back straight into a double-left. The main overtaking spot.
- Technique
- Straight-line what you can. The downhill makes the car light exactly at turn-in.
- Demands
- Braking-limited · Wants yaw on entry · Sustained mid-corner load
T6 Ferradura •
Long fast right
Long, committed, and it eats the left-front over a stint.
- Technique
- One input, held. Watch the left-front temperature more than the lap time.
- Demands
- High speed — aero is live · Front grip limited · Sustained mid-corner load · Degradation over a stint
T7 Laranjinha
Medium left
A linking left that sets up Pinheirinho. Easy to compromise, hard to gain in.
- Technique
- Get straight early so you can brake in a straight line for what follows.
- Demands
- Sustained mid-corner load · Transient, not steady-state
T8 Pinheirinho
Slow left
Tight and slow, with a bumpy entry that upsets the car under braking.
- Technique
- Brake before the bumps. Trying to trail through them rarely ends well.
- Demands
- Low speed — aero does little · Braking-limited · Wants yaw on entry
T9 Bico de Pato
Slow hairpin
Tight, slow and awkward — the 'duck's beak' — with a bumpy entry.
- Technique
- Patience. Get it pointed rather than carrying speed through.
- Demands
- Low speed — aero does little · Wants yaw on entry · Traction-limited
T10 Mergulho
Fast left · downhill
Quick and downhill, leading directly into Junção. Its exit sets up the most important corner.
- Technique
- Stay committed and be settled — you cannot afford to arrive at Junção unsettled.
- Demands
- High speed — aero is live · Wants a settled rear · Transient, not steady-state
T12 Junção •
Slow left · the money corner
The corner that owns the lap. A bad exit costs you the entire uphill main straight.
- Technique
- Give up whatever entry speed you need to. Nothing else on this circuit is worth as much.
- Demands
- Traction-limited · Exit-phase limited · Low speed — aero does little · Rear grip limited
T13–15 Subida / Arquibancadas
Fast · uphill drag
The long uphill climb to the line, technically curved rather than straight, with the car loaded the whole way.
- Technique
- Nothing to do but hold it and carry what Junção gave you.
- Demands
- High speed — aero is live · Traction-limited · Wants a settled rear
Corner names and numbering follow common usage; some circuits number differently between layouts.